8/04/2006

How To Improve the AI?

Dean at PG Research contends that the AI is better on large maps with many turns. If so, can we trick the AI into playing better by always using the maximum map size (but restricting movement with forts, ocean, or impassable hexes) and always using maximum turn length (even with demanding victory conditions, or by starting a "26-turn" scenario on Turn 16)?

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